Pokemon Pear Green Information
Game Name | Pokemon Pear Green |
Creator | KantoClark |
Base Rom | Pokemon Leaf Green |
Rom Type | GBA |
Available Language | English |
Latest Version | V1.1 |
Released On | January 22, 2025 |
Status | Completed |
Download | Mediafire || Mega |
Pokemon Pear Green Description
This game is set in the future, after a huge disaster completely changed the Kanto region. The disaster split the region into two parts: the ‘Sevii Region’ and ‘Greater Kanto,’ leaving much of the land in ruins. Afterward, new ‘paradox’ versions of old Pokemon appeared and became the dominant species, pushing out the older forms. These paradox Pokemon are rare, though, and not often seen in Sevii. The Pokemon that didn’t evolve much remain mostly unchanged, but they can’t evolve anymore to avoid being targeted by the stronger, new forms. As a result, the power levels of all Pokemon have shifted as part of this evolutionary change.
You’ll explore the altered Sevii Region, where you’ll find familiar locations that look different, along with new areas to discover and plenty of post-game content. I’ve also added some special features to make the game feel unique. Collect the new Pokemon forms as you go to build your own one-of-a-kind team and get ready for the big post-game adventure!
Pokemon Pear Green Features
- Largely preserved all the original mechanics and parameters of the game, meaning no fairy, Pokemon types are split by physical special (normal, ground, steel vs. fire, grass, electric). Etc.
- Around 150 replaced Pokemon forms with their own unique types, stats, and movepools
- Buffed stats that largely even out among all the Pokemon’s interactions (Paradox forms on average have Base Stat Totals between 580 and 620, and don’t have a booster energy lol)
- All the same items of FireRed with some TM/tutor move changes, trade changes
- 3 completely new pokemon (one being Gorochu); 3 special ‘mythicals’
- 6 new moves and 2 secret new moves
- Map reworked while keeping the old map
- Shiny odds increased x9 from original odds, to about .01%. Fully updated shinies for new forms and some for remaining old forms.
- Expansive post-game region, with many changes of the game increasing after like Gym 4.
- Only borrowed features are the Gorochu front (official?) and back sprites (VivinkArt?) used.
- Only thing I expanded codewise is I added one move to the game before deciding it was better to replace moves. That is why when you use Night Slash it just says ‘used a dark move.’ I broke up some palettes for sprites, but the auto-pointer should has that hand
How do I open the menu to open my bag, save, look at my pokemon and stuff? Enter doesnt work.
hi where to go after beating the 2nd Gym ?